Working with Banded Waveguides and Friction in Musical Contexts

نویسنده

  • Juan Reyes
چکیده

Physical Modeling of audio signals is a method for achieving musical textures in a class of sounds related to a timbre class associated with an instrument family or perhaps acoustical phenomena which can be applied to a musical context. Many of these models are based on the concept of a waveguide algorithm defined simply as a model of a traveling wave, its reflections and its discontinuities. Banded Waveguides proposed by Essl and Cook circa 1999 are an efficient method for physical models of friction based sound sources such as bowed bars, glass, bowls and the like. How to control these models is often a challenge for performers and composers using these algorithms and therefore some experimentation is needed in order to stimulate creativity in performance or compositional situations.

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تاریخ انتشار 2006